8 notes &
FREE excerpts of Game Development Essentials: An Introduction [share with your friends]

Interested in game development? How about creating the next Super Meat Boy / The Witness / Octodad?
If so, click on the following links for FREE excerpts from Jeannie Novak’s latest book — the 3rd edition of Game Development Essentials: An Introduction.
GameDev.net — Chapter 6 — Game Design
http://www.gamedev.net/page/resources/_/reference/105/excerpt-game-development-essentials-3rd-ed-r2816
IndustryGamers — Chapter 5 — Story & Character
http://www.industrygamers.com/news/games-will-become-the-literature-of-the-21st-century-says-usc-game-design-professor/
Gamasutra/Game Career Guide — Chapter 3 — Platforms
<coming soon!>
New for the 3rd edition:
- Revised profiles, tips, and quotes from industry professionals and educators
- New and updated game screenshots, photos, illustrations, and diagrams
- Expanded sections on the newest trends in game development including mobile, social, and serious games
- Coverage of new console and mobile platforms including the PlayStation Vita, Wii U and Nintendo 3DS
- Discussions of new technologies — including 3D, motion control, augmented reality, game engines, and development tools
If you enjoy any of the chapters, please share this post on Twitter, Facebook, Google+ and beyond — and help me spread the word :)